How does the pvp in this game work? Is there no open world pvp? Being able to hostile people was one of the best elements of Diablo II. I enjoyed later on private duels 1v1 or clan vs clan, but order only evolves out of chaos. Without the pvm->open pvp->closed pvp the system will have a hard time surviving. One is a progression to the next. There should still be safe zones for the carebears and snowflakes perhaps, but I just don't know how much fun I or the pvp community in general would have if we couldn't pk someone who was running their mouth, stealing drops, or generally being a nuisance. It is kind of fun to play the bad guy every now and then as well, or to team up with the underdogs and take out the bully. All is an integral part of the Diablo-esque experience. This is why Diablo 3 failed. Diablo II succeeded so vehemently ob the other hand due to this integrated system. Yes, there were obstacles in the way to prevent griefing pk'rs, but they weren't impossible to get through, just hurdles. I would love for this game to catch on, especially with a thriving, pvp supporting community. It looks great so far.